Early next year, consumers will finally be able to buy the Oculus virtual reality headgear that so impressed Mark Zuckerberg of Facebook that he spent $2 billion to buy the company.
Oculus VR announced on Wednesday that it would begin shipping its flagship Rift headset in the first quarter of 2016. Pre-orders will be accepted during the holidays. The company declined to release the sales price or technical details of the Rift, which has been available in a rough version for software developers for several years. The device will need to be used with a personal computer, which will handle the bulk of the computing necessary to create the illusion of another world that users can explore when wearing the headset.
The 2016 release date is a bit later than both Palmer Luckey, the founder of Oculus, and Facebook had hoped for.
But the technology used in the Oculus device, from sophisticated motion tracking to the computer processing required to display vivid three-dimensional images in real time,
Virtual Reality News !
It’s crazy but true: Virtual reality will be a real thing in people’s homes by this time next year.
A couple of months after Sony and Valve/HTC announced release windows for their virtual reality headsets, Facebook-owned Oculus on Wednesday announced the first consumer version of the long-awaited Rift headset will begin shipping early next year, with pre-orders beginning as early as this year.
With this announcement, here’s the rundown of VR headset launches:
Valve and HTC’s Vive headset will arrive later this year.
Sony’s Morpheus headset for PlayStation 4 will arrive in the first half of next year.
Oculus Rift headset will start shipping in “Q1 2016.”
Each of these headsets has its own strengths.
Virtual reality video!
SXSW panel in March, Oculus co-founder Palmer Luckey weighed in on the HoloLens, an augmented reality headset that Microsoft revealed in January. Unsurprisingly, he was more excited about virtual reality tech like the Oculus Rift. The reason? There were better things to do in VR. “Nobody has ever proven a killer application for augmented reality. Most proposed [augmented reality] killer apps, it’s not that they’re not cool, they’re just kind of boring,” he said. “It’s things like assisting you with how to use a tool or telling you where you’re walking or where do I go, the best restaurant nearby. We’re not excited by those things as much.”
You can play around with art or architecture, but you’re rarely transported to another world. A Skype home maintenance demo admittedly sounds a little on the mundane side.